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Junior To Mid Level Unity Techical Artist
Company | RendezVerse |
Address | Denpasar, Indonesia |
Employment type | FULL_TIME |
Salary | |
Expires | 2023-05-27 |
Posted at | 1 year ago |
Job Summary:
We are seeking a talented Unity Technical Artist to join our team, specializing in URP workflow and 3D modeling. The successful candidate will be responsible for creating and implementing high-quality art and technical solutions in Unity, ensuring optimal performance and visual quality.
Responsibilities:
- Create high-quality 3D models for use in Unity projects
- Troubleshoot and solve technical issues related to art assets, shaders, and lighting
- Collaborate with artists and programmers to create and implement art assets in Unity using URP
- Document technical solutions and workflows for future reference
- Optimize Unity projects for optimal performance on a range of devices
- Stay up-to-date with the latest industry trends and best practices in Unity, URP workflow, and 3D modeling
- Implement shaders, lighting, and visual effects to achieve desired look and feel
Requirements:
- A passion for games and game development
- Familiarity with Adobe Creative Suite (Photoshop, Illustrator, etc.)
- Good written and verbal communication skills
- Experience with texture creation and UV mapping
- Strong problem-solving skills and attention to detail
- Proficiency in 3D modeling software such as Maya, 3ds Max, Blender, or equivalent
- Experience with shader creation and customization
- Ability to work collaboratively with artists and programmers
- Understanding of lighting and visual effects
- Strong knowledge of Unity game engine and URP workflow
Education and Experience:
- Understands basics of C# is preferred
- Experience with URP workflow and PBR 3D modeling is preferred
- 1-3 years of experience as a Unity Technical Artist or similar role
Applicants please email your portfolio & resume to:
sid.suteja (at) rendezverse.com
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